The Abomination was an interesting challenge to tackle due to the scale that it would represent on screen. Although it was a challenge we were able to pull together something we were proud of. The fight had multiple stages as well as allowed the player to stand next to the creature and see detail extremely close.
More images at: https://www.instagram.com/jared.chav/
Concept Artist: Gue Yang
https://www.artstation.com/zhuyaj