- The Product:
I've put together this Game Ready eye model to share with you in your projects. This kit is meant to provide a drag and drop solution for high quality eyes. Not only will the final models and textures be included but also a scene that has multiple shaders. You also gain access to the source assets which allow for future tweaks and modifications if you choose to make them.
- Included in this product:
- Final game eye model FBX along with source files for both Maya block out mesh, as well as Zbrush high poly sculpt, also the bake meshes
- All texture maps used to create the eye, along with utility maps in baking the model such as curvature, thickness and others. Original source asset file for Substance Painter included.
- Final marmoset presentation scene which includes 2 different shading models for the eye provided.
- For use with:
- Marmoset Toolbag 3.08
- Zbrush 2020.1.4 or above
- Substance Painter 2020.2.1 or above
- Maya 2018 or above
Hope this asset is useful in your projects. If you have any feedback or ideas on future products I would love to hear.
-Asset List:
- FBX Files
- Eye_Mesh
- Eye_High
- Eye_Low
- Marmoset Files
- Eye_Bake
- Eye_Presentation
- Maya Files
- Substance Painter
- Textures
- Bakes
- Eye_IrisColor_AO
- Eye_IrisColor_curve
- Eye_IrisColor_height
- Eye_IrisColor_normal
- Eye_IrisColor_thickness
- Eye_IrisDepth_ao
- Eye_IrisDepth_curve
- Eye_IrisDepth_height
- Eye_IrisDepth_normal
- Eye_IrisDepth_thickness
- Eye_ScaleraColor_ao
- Eye_ScaleraColor_curve
- Eye_ScaleraColor_height
- Eye_ScaleraColor_normal
- Eye_ScaleraColor_thickness
- Final Textures
- Eye_IrisDepth_BaseColor
- Eye_IrisDepth_Cavity
- Eye_IrisDepth_Fuzz
- Eye_IrisDepth_Normal
- Eye_IrisDepth_RMA
- Eye_IrisDepth_Spec
- Eye_Low_IrisDepth_HGT
- Eye_ScaleraColor_BaseColor
- Eye_ScaleraColor_Normal
- Eye_ScaleraColor_NormalMask
- Eye_ScaleraColor_RefractionDepth
- Head_DetailNorm
- Zbrush Files